Thursday, 25 October 2007

reference setup



For my battle scene I plan to have a lot of realism. So to help create atmosphere I will need to create characters such as the soldiers and their vice admiral Horatio Nelson.
As this is the first time I will create a character using 3d studio max I will first need to build some practice models.

What better to start off with than modelling my own face.

First I started off by taking a photo of the side and front view of my face and after a bit of photo manipulation using adobe Photoshop I managed to get the photo to be perfectly aligned and compensated for my terrible photo taking skills.

Using the front view I could finally start adding some typology lines across the face these line will be the guides which I will follow during the modelling stage it is very tricky to get these prefect but at the same time is essential to get right as it is better in the long run to have smooth flowing line on a 3d model.

The image attached is up to the stage where I have finished the typology and added them to a plane in 3d studio max as a reference point so now I can start modelling using these guides.

2 comments:

Leah said...

Here is the website you wanted. I hope this helps when thinking about strategies from the battle.

http://www.nmm.ac.uk/searchbin/searchs.pl?flashy=et1740z

Anonymous said...

Ive found out that Nelson was a Vice-Admiral! Not a Captain! I have taken pictures of the ranks of officers at sea and will upload them soon!
This stage is tricky, but it does help later on in modelling in 3DS Max.